// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime import ( "runtime/internal/atomic" "unsafe" ) // GOMAXPROCS sets the maximum number of CPUs that can be executing // simultaneously and returns the previous setting. If n < 1, it does not // change the current setting. // The number of logical CPUs on the local machine can be queried with NumCPU. // This call will go away when the scheduler improves. func GOMAXPROCS(n int) int { if GOARCH == "wasm" && n > 1 { n = 1 // WebAssembly has no threads yet, so only one CPU is possible. } lock(&sched.lock) ret := int(gomaxprocs) unlock(&sched.lock) if n <= 0 || n == ret { return ret } stopTheWorld("GOMAXPROCS") // newprocs will be processed by startTheWorld newprocs = int32(n) startTheWorld() return ret } // NumCPU returns the number of logical CPUs usable by the current process. // // The set of available CPUs is checked by querying the operating system // at process startup. Changes to operating system CPU allocation after // process startup are not reflected. func NumCPU() int { return int(ncpu) } // NumCgoCall returns the number of cgo calls made by the current process. func NumCgoCall() int64 { var n int64 for mp := (*m)(atomic.Loadp(unsafe.Pointer(&allm))); mp != nil; mp = mp.alllink { n += int64(mp.ncgocall) } return n } // NumGoroutine returns the number of goroutines that currently exist. func NumGoroutine() int { return int(gcount()) } // GetLogid get a goroutine log, the logid is setted by SetLogid, // or it is succesed from parents goroutine. // add for test by q.bryant@live.com @ 2020.09.10 func GetLogid()int64{ _g_ := getg() return _g_.logid } // SetLogid get a goroutine log, you can get the logid by GetLogid, // it will return the old logid for trace call stack. // add for test by q.bryant@live.com @ 2020.09.10 func SetLogid(newid int64)(oldid int64){ _g_ := getg() oldid = _g_.logid _g_.logid = newid return oldid } //go:linkname debug_modinfo runtime/debug.modinfo func debug_modinfo() string { return modinfo }